https://docs.oracle.com/javase/tutorial/java/IandI/objectclass.html
Object
The
Note: There are some subtle aspects to a number of these methods, especially the
or:
if you are going to write a
If the object on which
The simplest way to make your class cloneable is to add
For some classes, the default behavior of
To test whether two objects are equal in the sense of equivalency (containing the same information), you must override the
Consider this code that tests two instances of the
This program displays
You should always override the
Note: If you override
The
The
The
By definition, if two objects are equal, their hash code must also be equal. If you override the
The
You can use
which would, for a properly overridden
Object
class, in the java.lang
package, sits at the top of the class hierarchy tree. Every class is a descendant, direct or indirect, of the Object
class. Every class you use or write inherits the instance methods of Object
. You need not use any of these methods, but, if you choose to do so, you may need to override them with code that is specific to your class. The methods inherited from Object
that are discussed in this section are:protected Object clone() throws CloneNotSupportedException
Creates and returns a copy of this object.public boolean equals(Object obj)
Indicates whether some other object is "equal to" this one.protected void finalize() throws Throwable
Called by the garbage collector on an object when garbage
collection determines that there are no more references to the objectpublic final Class getClass()
Returns the runtime class of an object.public int hashCode()
Returns a hash code value for the object.public String toString()
Returns a string representation of the object.
notify
, notifyAll
, and wait
methods of Object
all play a part in synchronizing the activities of independently running threads in a program, which is discussed in a later lesson and won't be covered here. There are five of these methods:public final void notify()
public final void notifyAll()
public final void wait()
public final void wait(long timeout)
public final void wait(long timeout, int nanos)
Note: There are some subtle aspects to a number of these methods, especially the
clone
method.The clone() Method
If a class, or one of its superclasses, implements theCloneable
interface, you can use the clone()
method to create a copy from an existing object. To create a clone, you write:aCloneableObject.clone();
Object
's implementation of this method checks to see whether the object on which clone()
was invoked implements the Cloneable
interface. If the object does not, the method throws a CloneNotSupportedException
exception. Exception handling will be covered in a later lesson. For the moment, you need to know that clone()
must be declared asprotected Object clone() throws CloneNotSupportedException
public Object clone() throws CloneNotSupportedException
clone()
method to override the one in Object
.If the object on which
clone()
was invoked does implement the Cloneable
interface, Object
's implementation of the clone()
method creates an object of the same class as the original object and initializes the new object's member variables to have the same values as the original object's corresponding member variables.The simplest way to make your class cloneable is to add
implements Cloneable
to your class's declaration. then your objects can invoke the clone()
method.For some classes, the default behavior of
Object
's clone()
method works just fine. If, however, an object contains a reference to an external object, say ObjExternal
, you may need to override clone()
to get correct behavior. Otherwise, a change in ObjExternal
made by one object will be visible in its clone also. This means that the original object and its clone are not independent—to decouple them, you must override clone()
so that it clones the object and ObjExternal
. Then the original object references ObjExternal
and the clone references a clone of ObjExternal
, so that the object and its clone are truly independent.The equals() Method
Theequals()
method compares two objects for equality and returns true
if they are equal. The equals()
method provided in the Object
class uses the identity operator (==
) to determine whether two objects are equal. For primitive data types, this gives the correct result. For objects, however, it does not. The equals()
method provided by Object
tests whether the object references are equal—that is, if the objects compared are the exact same object.To test whether two objects are equal in the sense of equivalency (containing the same information), you must override the
equals()
method. Here is an example of a Book
class that overrides equals()
:public class Book { ... public boolean equals(Object obj) { if (obj instanceof Book) return ISBN.equals((Book)obj.getISBN()); else return false; } }
Book
class for equality:// Swing Tutorial, 2nd edition Book firstBook = new Book("0201914670"); Book secondBook = new Book("0201914670"); if (firstBook.equals(secondBook)) { System.out.println("objects are equal"); } else { System.out.println("objects are not equal"); }
objects are equal
even though firstBook
and secondBook
reference two distinct objects. They are considered equal because the objects compared contain the same ISBN number.You should always override the
equals()
method if the identity operator is not appropriate for your class.Note: If you override
equals()
, you must override hashCode()
as well.The finalize() Method
TheObject
class provides a callback method, finalize()
, that may be invoked on an object when it becomes garbage. Object
's implementation of finalize()
does nothing—you can override finalize()
to do cleanup, such as freeing resources.The
finalize()
method may be called automatically by the system, but when it is called, or even if it is called, is uncertain. Therefore, you should not rely on this method to do your cleanup for you. For example, if you don't close file descriptors in your code after performing I/O and you expect finalize()
to close them for you, you may run out of file descriptors.The getClass() Method
You cannot overridegetClass
.The
getClass()
method returns a Class
object, which has methods you can use to get information about the class, such as its name (getSimpleName()
), its superclass (getSuperclass()
), and the interfaces it implements (getInterfaces()
). For example, the following method gets and displays the class name of an object:void printClassName(Object obj) { System.out.println("The object's" + " class is " + obj.getClass().getSimpleName()); }
Class
class, in the java.lang
package, has a large number of methods (more than 50). For example, you can test to see if the class is an annotation (isAnnotation()
), an interface (isInterface()
), or an enumeration (isEnum()
). You can see what the object's fields are (getFields()
) or what its methods are (getMethods()
), and so on.The hashCode() Method
The value returned byhashCode()
is the object's hash code, which is the object's memory address in hexadecimal.By definition, if two objects are equal, their hash code must also be equal. If you override the
equals()
method, you change the way two objects are equated and Object
's implementation of hashCode()
is no longer valid. Therefore, if you override the equals()
method, you must also override the hashCode()
method as well.The toString() Method
You should always consider overriding thetoString()
method in your classes.The
Object
's toString()
method returns a String
representation of the object, which is very useful for debugging. The String
representation for an object depends entirely on the object, which is why you need to override toString()
in your classes.You can use
toString()
along with System.out.println()
to display a text representation of an object, such as an instance of Book
:System.out.println(firstBook.toString());
toString()
method, print something useful, like this:ISBN: 0201914670; The Swing Tutorial; A Guide to Constructing GUIs, 2nd Edition
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